Assignment Description

The Technical Visualization team within the Visualization Department at our client in the automotive industry is currently looking for a Technical Visualization Artist (Material Artist) to be a part of their new creative team responsible for marketing and external communication asset production.


We are seeking a candidate with extensive experience in the visualization industry, focusing on scanning and digitalizing surface materials, as well as creating physically based rendering (PBR) materials using advanced technology and software. You will collaborate in a friendly and highly engaged team, closely supporting their Senior Material Artist, along with design and marketing visualization artists and designers.


  • Surface material scanning
  • Texture preparation and material creation in Substance Designer/Sampler
  • Material creation for V-ray in Maya/Houdini
  • Collaboration within the material pipeline with their team

Required Qualifications:

  • Experience working as a Visualization Artist or Material Artist
  • Proficiency in surface material scanning
  • Proficiency in Substance Designer/Sampler
  • Proficiency in Maya + V-ray, Nuke, Houdini
  • Fluency in English

Desired Attributes:

  • A ”nothing is impossible” attitude
  • Strong cooperation and communication skills
  • Highly driven and results-focused
  • Team player who enjoys sharing knowledge
  • Motivated and engaged

A significant bonus if you also have:

  • Experience with Unreal Engine, Omniverse
  • Knowledge of MDL and Python scripting
  • Strong artistic eye and understanding of color, lighting, and composition


Ort: Göteborg





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